Question by
Goldenbough · Dec 03, 2019 at 07:12 AM ·
rigidbodyphysics material
Rolling a ball very slow and bounced by a wall
I used sphere collider(ball) and mesh collider(wall and floor).
Balls' Rigidbody settings are:
- Mass: 200
- Drag: 0.6
- Angular Drag: 0.6
- Use Gravity: true
Balls' physics material settings are:
- Dynamic Friction: 0
- Static Friction: 0
- Bounciness: 1
- Friction Combine: Average
- Bounce Combine: Maximum
Walls and Floors' physics material settings are:
- Dynamic Friction: 0
- Static Friction: 0
- Bounciness: 1
- Friction Combine: Average
- Bounce Combine: Maximum
They bounce well at fast speed, but when a ball's speed is slow, it's not bounce but only roll following the wall.
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