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Question by droei · Jan 27, 2020 at 08:57 PM · unity 2dragdoll

spawn position of ragdolls keep doubling

Hi! I'm having a problem with ragdolls, for some reason they only get force applied to them when I aim a little down and their spawn position is doubling for some wired reason, meanwhile its only a problem with the dolls, a normal object works just fine..

Here is a video to illustrate: https://www.youtube.com/watch?v=b-_Kdm-Jhsk&feature=youtu.be

this is the code I used:

 void Shoot()
 {       
  
     if (Input.GetButtonDown("Fire1"))
     {        
         GameObject bullet = Instantiate(bulletPrefab, shootPos.position, shootPos.rotation);
         Debug.Log(shootPos.position);

         Rigidbody2D rb = bullet.GetComponent<Rigidbody2D>();
                 rb.AddForce(shootPos.up * bulletForce, ForceMode2D.Impulse);
         Debug.Log(shootPos.position);
         Destroy(bullet, 5f);
     }

 }

Thanks in advance! Daan

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