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Question by ChiliStudio · Feb 01, 2021 at 06:46 AM · collisioncollision detectioncollision.contacts

How to get ALL Contact Points from EVERY Collision on a Rigidbody?

This should be simple. I want a list or array of all contact points that a Rigidbody/collider has, across all colliders.

I want to have this be updated every frame.

I just want to get every Contact Point that is currently being made against our Rigidbody, in one list or array.

Thanks!

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