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Question by maximqd66 · Jan 09, 2018 at 10:35 PM · 2dtexturebugtile

The tile edges are blurred

Hi!, i've been having this problem for a while now: When i create a scene, it looks perfectly fine in the main editor: But the moment i hit "Play", the edges of the tiles start to look blurry or separated from each other.. How can i fix this? Thanks!

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avatar image YuGuJian · Oct 03, 2018 at 08:59 AM 0
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You can try to set the Cell Size to 0.99.Both X and Y. I just make it work.

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Answer by EmmetOT · Jan 10, 2018 at 12:14 AM

Try setting your texture filter to point instead of bilinear (the default)

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Answer by Michael_BCM · Jan 09, 2018 at 11:13 PM

You have the Scale slider in the Game view set all the way up to 4x. Turn it back down to 1x.

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Answer by YuGuJian · Oct 03, 2018 at 08:17 AM

Hello,did you fixed this problem? I am following a tutorial and making my own level by tile map. But I meet the problem like this.And it since that the problem will appear in some sizes of the game window.

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Answer by Madislol · Jan 16, 2021 at 12:37 PM

Hello! If anyone is still reading this problem, I found a solution, I don't know how good the fix is though, but it works.

alt text There is a slight gap between between two textures.

To fix this, disable MSAA on your camera settings.

alt text


screenshot-2021-01-16-142911.png (420 B)
screenshot-2021-01-16-143349.png (4.8 kB)
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