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How to create a tutorial explaining game mechanics?
Forgive me for the basic question, i could not find the correct words to google the help.
Essentially, i want to show dialogue and do move game objects around/etc to show the player how to play the game.
How do i achieve this?
I was looking into finite state machines but that seems too much when i just want to go through steps as apposed to looping back to a state.
Example:
"Hello welcome to game"
Play animiation
Move object
"Now you try"
[Wait for user to do a thing/meet a condition]
Etc...
I can imagine doing this in the game manager with a bunch of booleans for each state but that could be a lot of states and sounds like it'll get very messy quickly.
Answer by danelforty · Dec 01, 2019 at 02:15 AM
If you explain what is your game about and what exactly you want the tutorial to be, I could help.
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