UnityWebRequest.GetTexture() url to a windows shared folder on an other PC for an Android build.
Im able to use the app pointing to a local folder on my pc with the Windows build, But haven´t been able to get the path right to point to a windows shared folder:
Have used "file://C:\Users\classroom\Docs\20151231_100016.jpg" and this works fine.
But when I try:
Have used "file://\\DesignPC\class\examples\20151231_100016.jpg" It doesn't work.
the shared folder has read and write permissions on the DesignPC computer. It doesn't work on either the PC build nor the Android build I want to use with the phone.
Thanks for the feedback
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