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"Build" for Android Platform asks for save location but nothing happens
Basic beginners game, runs on PC with WASD input, want to see if it'll run and what it looks like on my phone (don't need inputs, loads straight into test scene).
I have the Android SDK, NDK, Gradle with Editor version 2019.2.13f1. In Build Settings I have platform set as Android, but when I click Build it brings up file explorer and instead of the explorers option being "Select Folder" like when building for Windows, the option is "Save". However when I click "Save" regardless of the folder location I'm in, the button does nothing. No Error, No message. Nothing closes, just nothing happens.
I can't get my phone to appear as a device on my PC (set to MTP/File Transfer etc. just doesn't show, separate issue), so I can't save directly, but regardless I simply want to build it and then I can send it over via other means.
if you cant see your device is probably a driver issue
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