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Lerpz ThirdPersonPlayerAnimation bug - running at walking speed
Hello, I've been searching all over for a solution to this problem. I think it has something to do with layers or blending, but I can't figure it out.
I've been using the third person controller and animation scripts from the 3rd Person Platformer tutorial, but there is one problem (which is present in the actually tutorial level too). When you press command to run, the running animation plays, but when you let go of the command button while still pressing a movement key (like the up arrow) the run animation still plays, but at much slower speed (which I guessed might be the walking speed). How can I get the walking animation to play when let go of the command button only?
I can post the scripts, but I think alot of people might have them handy on their computer somewhere?
Thank you so much!
Answer by pekoe · Sep 20, 2011 at 08:15 AM
I figured out the solution after commenting out different things. The run and walk animations were on the same layer, so I guess they weren't blending properly. I'm not clear on the details, but it works now after I got rid of the layers!
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