Question by
rsewell97 · Nov 25, 2019 at 12:53 PM ·
renderingrendererskinnedmeshrenderer
Skinned mesh renderer invisible
Hi and thanks in advance,
I'm running almost identical versions of my project in Unity 2018.3.6f1 and 2019.2.13f1 - however the skinned mesh renderer is only visible in the older version running on an older laptop. The skinned mesh renderer settings appear to be the same. There is no problem with the mesh as the object will render using a mesh renderer/filter.
I believe the .blend file is imported correctly - however the animations appear to have incorrect frame numbers.
I've pasted an image of the renderer settings below. Any help would be appreciated as I've been stuck on this for weeks!
capture.png
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