Problems when rotating object to animate in Unity
Hello,
I am trying to create some animations for a car model in Unity and I have a problem with the rotation of the wheels
Here I can set the rotation properly as the pivot point seems to be at the center like how I want it to be but
When I play the animation it rotates on some other pivot point outside of the center of the wheel and even the car
Would you guys know how to fix this? I made the models in Blender, sorry if this is a dumb question!
Thanks!
Answer by kristiyan47 · Oct 15, 2018 at 05:47 PM
Fixed: The models's origin points were not properly centered in Blender
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