Question by
DarengaN · Nov 23, 2019 at 02:43 PM ·
collision detectioncollision2d
No colllision detection 2D
I'm new in unity, and I have a problem... My player (sprite 2d) have 1.5 gravity, so a Rigidbody2D and a CircleCollider2D. The other object is a simple Cube with BoxCollider2D. I don't know why they don't collide, i tried everything and still don't know what I have to do.... Maybe I need a script? I just need the player to be still in the ground.
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