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Question by Bettman · Jan 19, 2018 at 04:49 PM · applematerial colormaterial renderer

Accessing ARKit Camra colors

Hey everyone,

I'm trying to get a Color[] array containing the raw camera pixel colors. But the textures in the UnityARVideo script don't have the right types . I can't just take a screenshot and get the colors from that, because there's an 3D object in front of the area where I wan't to get the color from. Here is my code:

  Texture2D t = Camera.main.GetComponent<UnityEngine.XR.iOS.UnityARVideo> ().m_ClearMaterial.GetTexture ("_textureCbCr");
 
     void GetElementColorFromCenter (Texture2D _t)
     {
         Texture2D t = _t;
         Color[] colors = t.GetPixels ();
     }
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Answer by BinaryBanana · Feb 16, 2018 at 08:12 AM

See https://forum.unity.com/threads/how-to-access-arframe-image-in-unity-arkit.496372/. Not possible today as it's a external texture

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