Produce water ripples from boat trail
I'm implementing a water system for aquatic drones to train with reinforcement learning.
Among the variety of physics-based water systems, I currently struggle to find a way to produce the trail of the drone. The only solutions I found so far typically leave a foam/texture to give the ripple effects, but it does not really influence the water below and near objects.
Are there not too complex ways or available assets that already does that?
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