- Home /
How to implement unity ads onto an app?
Gday. I have made a simple app where a banner ad should pop up down the bottom every time the player dies. I have wrote code to make it work in unity, but how do I make an actual ad come up once its on the App Store? Also, the picture attached shows the banner ad taking up the whole screen, shouldn't it only pop up at the top or bottom of the app? Thanks in advance.
Answer by darkStar27 · Dec 11, 2018 at 03:34 AM
First of all, from what i know unity does not support banner ads, only rewardedVideo and video ads are available (video ads can be skipped after 3 to 5 seconds rewarded videos cannot be skipped).
Coming to your problem you don't have to make a banner yourself just implement the ads unity will take care of the rest.
Implementing unity ads is very simple process.
Just do to Window->General->Services, Enable UnityAds, and write the following where you want ads to be shown.
using UnityEngine.Advertisements;
Advertisement.Show()
And that's it.
For more information on UnityAds and how to implement them refer to this.
Your answer
Follow this Question
Related Questions
Unity Ads doesn't Initialize properly 0 Answers
Need help with "custom" advertising... ? 0 Answers
UNITY ADS NOT SHOWING NOT EVEN THE DEMO AD SCREEN 1 Answer
Unity ads ecpm went high then back to really low 0 Answers
Unity Ads Banner not working. 0 Answers