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Question by
mayanaya · Aug 21, 2017 at 09:52 PM ·
unity 2dcollision detectionraycastingraycasthit2dbreakout
using raycast to detect collision for 2D arkanoid/breakout game
Hi, can anyone give me any advice on how to use 2d raycasting to detect fast moving collision for a 2d breakout game as the normal collision method isn't working for me due to fast moving ball objects. Thanks
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