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Question by pippocao · Sep 29, 2015 at 11:47 AM · androidcrashil2cpp

5.2.1beta and p1 both crash at "vm/Class.cpp:1398" on Android il2cpp

We have a game project based on Unity 4.6, and now trying to migrate to unity 5.2, but our game crashes soon at "/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/vm/Class.cpp:1398" as what addr2line told us.

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avatar image JoshPeterson · Sep 30, 2015 at 11:29 AM 0
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This looks like it may be a bug in the IL2CPP runtime code. Can you submit a bug report with this project? If so, please respond here with the bug number. Thanks!

avatar image pippocao JoshPeterson · Oct 20, 2015 at 12:12 PM 0
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Sorry for my late reply, I missed this information. $$anonymous$$y project repository is bigger than 4G, may I submit bug report with development build apk package and all the generated il2cpp source code?

avatar image JoshPeterson pippocao · Oct 20, 2015 at 12:14 PM 0
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The apk package generated IL2CPP source code might be enough to allow us to reproduce this issue, so yes, please submit that if possible.

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avatar image JoshPeterson · Oct 20, 2015 at 03:42 PM 0
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Can you let me know the bug report number? Then we can take a look. Thanks.

avatar image pippocao JoshPeterson · Oct 21, 2015 at 01:48 AM 0
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Case 737942, https://fogbugz.unity3d.com/default.asp?737942_3mhmr965octn3nsp

avatar image JoshPeterson pippocao · Oct 21, 2015 at 11:16 AM 0
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Thanks, we will investigate this.

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avatar image JoshPeterson · Oct 22, 2015 at 11:21 AM 0
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Excellent, thanks!

avatar image pippocao JoshPeterson · Oct 29, 2015 at 09:47 AM 0
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Can you reproduce this crash bug? Or do you have any idea about it? Sorry for my eagerness, Our project now is facing big performance issue, so we hope IL2CPP can help us

avatar image JoshPeterson pippocao · Oct 29, 2015 at 11:23 AM 0
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Based on the bug report history, it looks like our QA $$anonymous$$m is still working to reproduce this, so no, we've not reproduced it yet. You should get an email from our QA $$anonymous$$m when they have reproduced it.

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