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               Question by 
               Naggil · Nov 20, 2019 at 06:04 AM · 
                rigidbody2dphysics2dbouncebounciness  
              
 
              2D bouncing ball not bouncing correctly
In the ball Im using a CircleCollider2D and Rigidbody2D with 0 linear/angular drag and a physics2D with 0 friction and 1 bouncinness, and in the wall just a BoxCollider2D.
The problem is that sometimes the ball just keep boucing up and down just like the red line in the image instead of going up like the green line.  how can i solve this?
 how can i solve this?
 
                 
                example.png 
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              koobas.hobune.stream
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