Question by
mfor1967 · Dec 09, 2018 at 01:45 AM ·
unityeditor
Jump start gamepad controls
I have a new SteelSeries Nimbus and I'm able to see the buttons and joysticks, sometimes. When the unity app launches on my phone it won't automatically see the Nimbus. If I run another app that uses the Nimbus and then return to my Unity app without restarting it every control works.
So the iPhone sees the Nimbus but I'm missing some sort of init code to start seeing the inputs. Not a good user experience to have them start up some other app, then hope they come back ;)
How can I give iOs or Unity a kick to recognize the Nimbus?
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