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Question by Oorlfe · Apr 19, 2017 at 09:05 PM · lightinglightlights

Lighting not consistent

Hi,

I have a rubix cube. I can't get lights, using directional or spot, to shine consistently. I get different shades of my colors. As it rotates, that makes sense, but at rest and pointing directly at a light, perpendicular to the face, with no fall off, they should all be lit the same If only one light is on and the light is shining directly at a face, perpendicular to it, only parts of the face are lighting up and I get some squares on other faces lighting up.

Any idea why this might be happening?

Thank you!

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avatar image Namey5 · Apr 20, 2017 at 12:35 AM 1
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Could you post an image, it's hard to tell from descriptions alone.

avatar image Oorlfe Namey5 · Apr 20, 2017 at 06:36 PM 0
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alt text

This is an pic of one side of the cube with a directional light pointed directly at it. The cube is created out of prefabs, with code at the start and then it shuffles. This is after it has shuffled.

As you can see some of the squares are not lit at all even though they are present and of the same prefab as the others. There should also only be two colors present, purple and orange, but they appear to be several shades.

avatar image Namey5 Oorlfe · Apr 20, 2017 at 10:32 PM 0
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For some reason I can't access the image. I'll try again later.

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