Question by
Prog_Meisters · Dec 03, 2017 at 04:01 PM ·
spritespritestilemap
What is causing these ugly seams between tiles when using the tilemap?
I've been excited to try the new tilemap feature, but these seams between the tiles are really bothering me. Has anyone else encountered them? The cell gap is set to 0. Could it be an import setting with the sprite?
[1]: /storage/temp/106741-seams.png
seams.png
(24.5 kB)
Comment
Answer by rlalancette · Jan 29, 2018 at 01:16 AM
That's not good! This needs to be for tilemap only. I don't want to turn it off for the entire project!