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URP: How can I view ScriptableRendererFeature in scene view?
In a project using the standard render pipeline, you can make Image Effects and v2 Post Processing effects visible in scene view with particular attributes.
In the Universal Render Pipeline, the user can't add custom effects to the post effects stack and instead has to implement fullscreen effects via scriptable renderer features.
I can see the effects I've implemented in Game view, but I want to be able to view some of them in scene view as well. How can I do this?
Answer by xibanya · Feb 27, 2021 at 07:17 AM
I found out the answer, in case anyone else wants to know: the default ScriptableRenderer will always be what is used on the scene view camera. So any effect that needs to be previewed should either be put on the default ScriptableRenderer or its ScriptableRenderer should be set to default while you need to see the effect in scene view.