Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
4
Question by Matthew Scott · Mar 24, 2014 at 03:37 PM · importblenderdefaultobj

Why do OBJ import's use "Default" as the mesh name??

Even if I name my objects properly in Blender, as soon as they are imported into Unity, it decides to give the mesh names "default" name. This leads to all my imports having the same mesh name, making it incredibly difficult to set up custom mesh colliders for instance, especially when you have a lot of objects that generally tend to look familiar, it's hard to find the right mesh by just looking at all the images =[

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
6

Answer by karljj1 · Mar 24, 2014 at 05:11 PM

When you export in Blender, in the obj export options deselect "Objects as OBJ Objects" and select "Objects as OBJ Groups"

Comment
Add comment · Show 4 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Matthew Scott · Mar 27, 2014 at 03:23 PM 0
Share

Will give that a try!

avatar image Matthew Scott · Mar 27, 2014 at 03:37 PM 0
Share

Hmm, now it's given the mesh names an extra Cyliner.010$$anonymous$$aterial, on the end of my object name...

avatar image Necronomicron Matthew Scott · Feb 28, 2016 at 12:34 PM 1
Share

In Blender, rename your object (model) as you wish and then click on tiny "+" near your object, you will see it has child — its vertices. If names of object itself and its vertices are different, then in Unity you will get "ObjectName_VerticesName", but if they are equal, you will get just "ObjectName".

avatar image PurpIeJuice · Jul 13, 2017 at 01:07 PM 0
Share

Very helpfull, Thanks a lot :D

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

23 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

materials dont look the same in blender and in unity 1 Answer

How do you import Blender water into unity 3D 3 Answers

blender crashing test play 1 Answer

Unity wont recognize High Definition Models from blender 0 Answers

Texturing blender models in Unity 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges