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What is xxxAvatar when importing a .obj file ?
When I export an object from Blender to 3ds format, and import it as a new asset in unity, it create : - A folder containing the texture. - A .obj containing something looking like the mesh AND something named objAvatar.
What is this last thing ? I think it's useless and I want to delete it (when importing or exporting, no matter) but am I wrong or else, how could I do it ?
Ps: Sorry for the mistakes, I'm french. Pps: it does the same thing with .fbx, .dae, .3ds, .blend
Answer by Eric5h5 · May 12, 2013 at 03:37 PM
It's for use in Mecanim. You can't delete it. If you're not using Mecanim then just ignore it.
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