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2D texture lines
Iv been putting textures on a plane in unity and have been using transparent diffuse. But at the top of the texture where it should be see though there is a faint line showing up on the boarder? is there a setting for getting rid of this?
Answer by Mortennobel · Sep 18, 2011 at 07:19 AM
A screenshot would have been nice. But I guess that your problem is related to the wrap mode in texture import settings. Try to set the wrap mode to Clamp.
Ill remember a screan shot next time. and it worked. THanks heaps :)
It's in the texture import settings. You shouldn't dig up old questions to ask things like this- in fact, you should just use the search bar (since it's common knowledge).
Can't you have such artefacts with a low level of anisotropic as well ?
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