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Pivot point stays on previous selected object
Hey,
I have a problem that appears to come up randomly. I am currently working on a blockout and I have to copy and paste a lot of elements and arrange them. During the work it sometimes happens, that the pivot point for some reason stays on the previous selected object. For example I place object a and put object b afterwards into the scene, then the pivot point stays on object a eventhough I have selected object b.
I assume that this comes up because I press something, but I dont know which button it is exactly since I am using only "wasd", Shift, CTRL+D and the mouse of course.
The only way for me to fix it is to restart Unity. But this gets annoying after a while. This problem can also appear with any object. Its not tied to specific ones.
The picture shows a house selected on the right while the pivot point is on the left on the platform that I have placed before.