check windows store acquisition?
Hello
I just published a game and I still do not understand how I can check if the user acquires the game or is playing the demo version. How do I check the type of certificate installed in Windows 10? I have tried several things but I can not find a way to check the license or certificate from C #.
I have the game in the store but with the possibility of playing 10 levels and if you buy it you should unlock 90 more levels.
I have looked at several options but it does not seem compatible to check from Unity the certificate encrypted by Microsoft or its installation on the computer.
Microsoft offers solutions in xaml that I find useless and those that are in C # do not work for me because I do not see Microsoft libraries inside Unity.
I also tried the IAP but decided not to use it to avoid problems with the certification kit and because there was nothing specific for my problem.
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