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Why are all the default colours grey?
Every time I create a 3d object the default colour ends up being grey instead of white and has no shadows. I tried changing the lighting and rendering settings and Element 0.
Even when you add a new material to the 3d object and changing the colour to white it still ends up being grey and if u change it to any other colour it just becomes a darker version of the colour.
I tried restarting my Unity Hub and tried different versions of unity and this is still an issue.
I also have two packages that I imported that could be the issue: T*MP essentials, TMP examples and Extras.*
Help If u know the solution.
Answer by $$anonymous$$ · Nov 08, 2019 at 05:58 AM
lighting is wrong.
create new project open lighting settings, compare what is different.
That problem seems to be persistent for me, across every project. Do you happen to know what settings were wrong and with what I should replace them?
Answer by MrMiNiT · Jan 05, 2021 at 10:00 PM
Window -> Lighting -> Lightmaps -> "Auto" checkbox should be on ,Window -> Lighting -> Lightmaps -> "Auto" checkbox should be on
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