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Will 5.1 VR camera support scaling?
Right now we are using the fact that you can scale the root of the OVR head controller to scale head movement and IPD relative to the game world. This is a key feature for our in-game zoom mechanics to work. Will this be supported on the new 5.1 camera? The most likely support would be to just set the scale on the camera and that would scale the head movement and IPD.
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