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why halo of area light be more Brilliant after removed LightWeight Render Pipeline
hi. i'm working on 3d project and i create some area light and checked draw halo of this object. when i imported LWRP, my line rederer object material be pink and my all halo be hide. I removed LWRP and my line rendere material be fixed but my area lights halo be more Brilliant. i have a backup from my project and i check project setting >quality , Graphic . both 2 project have same value bot when i copy the main project scene and pasted on my backup project, on backup project everything is Ok and my halo work grate as far as i wanted. even i copy my backup project scene and pasted on my backup project but again my halo be more Brilliant and make my scene really bad i can't use my backup project because that is old and my important project is main project. please help and sorry for my bad English .
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