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Question by Karthik02 · Sep 01, 2013 at 11:21 AM · androidblendercarstrack

how to import the race track which i had designed using blender in unity

how to import the race track which i had designed using blender in unity ??

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Answer by meat5000 · Sep 01, 2013 at 11:23 AM

Simply export is as .FBX

Import in to Unity and scale it, disable 'Import Animation' and set rig to 'none'.

This should work just fine. You will have to skin it in Unity as skinning done in Blender won't be directly transported.

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avatar image Karthik02 · Sep 01, 2013 at 11:47 AM 0
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how to export it to .FDX? can you brief that?

avatar image meat5000 ♦ · Sep 01, 2013 at 12:09 PM 0
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In Blender save your model. Apply Location Scale and Rotation.

In file menu select export -> As Autodesk .FBX

Remove animations checkbox Export directly to your Unity Project Asset/$$anonymous$$odels folder.

avatar image meat5000 ♦ · Sep 01, 2013 at 12:58 PM 0
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