Is posible make a Electromagnetic Waves Simulator whit Unity?
Hi, my name is Jacobo and I'm from México and actually I study Engineering Telematics. The last period I made a survival game from Android, and I see the potential from this software to simulate the reality, I really was impressed. So, to my end titling project i want to make a simulator of electromagnetic waves taking the air as the propagation medium, specifically i wish try and see how, between n number of antennas, a lot of things can alter the correct propagation, measure/calculate the result of this effects and show the result. This things (like a mountain, people, buildings, etc.) should be in a type of inventory, and the user can put in the program/simulator. My doubt is if someone has tried something like or if someone can tell me how start? Thanks.
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