Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by SoapboxCloudBuild · Oct 17, 2018 at 11:59 AM · androidpluginnative pluginlibrarydllimport

EntryPointNotFound exception when integrating Picovoice Porcupine

I have been trying to integrate Picovoice Porcupine (https://github.com/Picovoice/Porcupine) into a proof of concept demo built for ARMv7 Android in Unity. I am attempting to access the ARMv7 .so library supplied in the GitHub repo using the DllImport function. The library appears to load correctly (as I do not receive a DllNotFoundException), however I am experiencing EntryPointNotFoundExceptions when trying to call the native functions. I think perhaps I am declaring the function calls incorrectly - if you can help me see where I'm going wrong I'd greatly appreciate it!

I have included the relevant code below, along with the Java native calls from the Android demo I was using as a reference.

Java reference:

 private native long init(String modelFilePath, String[] keywordFilePaths, float[] sensitivities);
 
 private native int process(long object, short[] pcm);
 
 private native void delete(long object);

Unity code:

 public class PorcupineManager : ScriptableObject {
 
 ...
 
 [DllImport("pv_porcupine")]
     private static extern long init(string modelFilePath, string[] keywordFilePaths, float[] sensitivities);
     [DllImport("pv_porcupine")]
     private static extern int process(long porcupineObjectId, short[] pcm);
     [DllImport("pv_porcupine")]
     private static extern void delete(long porcupineObjectId);
 
     public void Init() {
         porcupineObject = init(Path.Combine(Application.dataPath, modelPath), new string[] { Path.Combine(Application.dataPath, keywordPath)}, new float[] { sensitivity });
     }
 ...
 
 }

Excerpt from log:

2018-10-16 17:51:06.654 19176-19208/com.meowtek.commandandcontrol E/Unity: EntryPointNotFoundException: init

at (wrapper managed-to-native) PorcupineManager:init (string,string[],single[])

at PorcupineManager.Init () [0x0006e] in /Users/Ronan/Unity Projects/CommandAndControl/Assets/Scripts/Porcupine/PorcupineManager.cs:40 at PorcupineTest+c__Iterator0.MoveNext () [0x0005d] in /Users/Ronan/Unity Projects/CommandAndControl/Assets/Scripts/Porcupine/PorcupineTest.cs:17 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00028] in /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

91 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Share URL link with Android native dialog 0 Answers

NullReferenceException in a wrapper 0 Answers

arm64 libraries throw warning "Cannot auto detect architecture for Android plugin" 1 Answer

How to use multiple unity module or unityLibrary into native android application 0 Answers

DLLs work on Windows but not on Android 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges