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Question by
jlapine_scott · Aug 31, 2018 at 07:15 PM ·
editor-scriptingcustom-inspectorcustom inspectoreditor scripting
Is it possible to display editor script variables in a custom inspector?
All of the results I am finding so far only relate to scripts attached to game objects. I have an editor script that I am using to keep track of associations between toggles and model prefabs. But I want to be able to see the variables in that editor script. Is there any way to show these variables in the editor via custom inspector or some other method?
Comment
If you have a ScriptableObject, you can use a custom editor like with $$anonymous$$onoBehaviour. Otherwise Editor Window is likely what you're looking for.