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JustGrinding · Oct 25, 2020 at 05:36 PM ·
networkingmultiplayerphotonmultiplayer-networkingpun
Callback for DNS entry error using Photon Networking
Hello, I have a question about Photon. I have started using it, and I would like to create a notification in-game for when a DNS entry error occurs at Assets/Photon/PhotonRealtime/Code/LoadBalancingClient Line 2393. I want to reference a script I have to create an object with text when this error occurs because of a lack of an internet connection, but the class doesn't show up inside the script. Is there a specific callback or a way to find my class so I can notify the user of this error?
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