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Remove wireframe on particle systems
Hello!
Is it possible to remove the displayed wireframe on the different particle systems in the unity editor. I find it really really hard to view different changes made to both the animator and emitter in the legacy system as the wireframes cover everything.
I've searched for it quite a bit but I haven't found any way to hide it.
Answer by Kos-Dvornik · May 28, 2012 at 01:47 PM
I've used additional camera and set "Game mode" in the Editor for removing wireframe.
I hit Play, switch to scene mode (while still playing) and deselect the particle system. Since it's playing, you have to re-enter the final settings when you stop. Your trick seems better -- just have to remember to disable the 2nd camera when you're all done.
Answer by jmasinteATI · Aug 24, 2015 at 02:10 PM
I had the same problem. To disable the particle icons in the Editor, in the Scene nav bar click on "Gizmos." If you click on the icon of particles, it will disable them in the Editor so they're out of the way.
Also see: http://answers.unity3d.com/questions/300576/editor-still-drawing-gizmos-ive-chosen-to-hide.html
Answer by Avslutarn · May 28, 2012 at 08:54 PM
Both methods seems a bit overkill and a tick box should be developed by the unity-team. But I guess I'll have to try out one of your methods :)
Thanks for the reply guys!