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Question by
Serge144 · Oct 31, 2019 at 05:27 PM ·
terrainunityeditorterraindataterrain-editordetails
Preserving terrain details after stopping game.
In the Unity Editor, all your GameObjects go to their initial position after you stop the game (the position in which you built the scene). This does not happen when it's Terrain Details. I have some terrain details which are removed at runtime, when i stop the game the details are not set to their initial state of when they were created. How can i preserve the details? Maybe always save them on a file? or is there a Unity editor setting which can be configured?
Thanks in Advance.
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