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Question by CreeperBoyNick · Oct 27, 2016 at 03:49 PM · error message

i get error cs1519 please help it says this assets/begin/my scripts/shoot.cs(9,15): error cs1519 : unexpected symbol ' private ' in class, struct, or interface member decleration

 using UnityEngine;
 using System.Collections;
 
 namespace Chapter1
 {
     public class Shoot : MonoBehaviour
     {
         private float fireRate = 0.3f
         private float nextFire;
 
         // Use this for initialization
         void Start()
         {
 
         }
 
         // Update is called once per frame
         void Update()
         {
             CheckForInput();
         }
 
         void CheckForInput()
         {
             if (Input.GetKey(KeyCode.Mouse0) && Time.time > nextFire)
             {
                 nextFire = Time.time + fireRate;
                 Debug.Log("Key Pressed");
             }
         }
     }
 }



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Answer by CreeperBoyNick · Oct 27, 2016 at 03:51 PM

this is where the problem is
private float fireRate = 0.3f private float nextFire;

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Answer by Landern · Oct 27, 2016 at 05:07 PM

You're missing a semi-colon:

 using UnityEngine;
 using System.Collections;
 
 namespace Chapter1
 {
     public class Shoot : MonoBehaviour
     {
         private float fireRate = 0.3f; // missing semi-colon.
         private float nextFire;
 
         // Use this for initialization
         void Start()
         {
 
         }
 
         // Update is called once per frame
         void Update()
         {
             CheckForInput();
         }
 
         void CheckForInput()
         {
             if (Input.GetKey(KeyCode.Mouse0) && Time.time > nextFire)
             {
                 nextFire = Time.time + fireRate;
                 Debug.Log("Key Pressed");
             }
         }
     }
 }
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