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Can i use Unity Free to publish a game for my client and with my client name?
I have a client who wants me to develop an application that will then be released for the App Store and Google Play.
The application will be totally free and there will be no ads either.
However, it will be necessary for me to create a new developer account for both android and IOS (I believe this is the best practice), which will have my client's name and information and which I will use to release apps in his name. So this account in the name of my client will result as the "developer" of this application.
Now my doubt is this: i use Unity Free since I do not reach 100,000 a year in revenues to release my apps, but in this thing, being the application in the name of my client, I have to ask him if it reaches 100,000 a year and if so, I am obliged to to use Unity Pro to release the app in question?
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