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Question by
prashantmgk · Oct 24, 2019 at 05:18 PM ·
c#debug.log
How to get rid of "iPhoneUtils.Vibrate() UnityEngine.Handheld:Vibrate()" debug message.
I used Handheld.Vibrate() function for the vibration but I haven't logged the message anywhere in the script, but I still get the message in my console. Please let me know how can I get rid of this message. Thank you!
[1]: /storage/temp/147934-screenshot-20.png
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Answer by TaehoonYoon · Mar 15, 2021 at 03:08 AM
One way to get around this problem is to wrap Handheld.Vibrate() by #if !UNITY_EDITOR. Here is code.
void DoSomthing()
{
...
#if !UNITY_EDITOR
Handheld.Vibrate();
#endif
...
}
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