3D movie screen with no scripting
Here's the gist: I'm trying to recreate a movie screen where an SBS 3D video can be played in VR without any scripts (it's for an app that uses Unity, but very much limits any scripts). I have the camera setup laid out, two cams rendering to a different texture. The problem? I want to make sure I get the monitor, aka the screen, right. How does one make a dual screen, where one is on top of the other, but one channel (in my case the left) will show on the left eye, and is transparent on the right eye? Again, zero scripts, just making sure to get the shading right.
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