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Having issues with building to a android device.
I have made a small scene with only a few sprites and a camera, but when exporting it to my tablet, a Neutab N9 pro, all i get is a blue screen. At first i thought it was the whole apk file being messed up somehow so I tested it by putting a song in the game, sure enough the song plays but i still only have a blue screen. I have fiddled with the camera trying out different settings and also the different build options but to no avail. Its been 2 1/2 days trying to sort this out, and am really needing a new idea on how to fix this issue.
Could it be that your setting in the editor are free aspect and when running, it could go wrong.
If only one scene, Unity tends to add the current one by default, hence the running music in his example.
I've made sure to add the scene and also i am running a 16:9 ratio, and still the same but thanks for trying so far.
Are you using an orthographic or perspective camera? If perspective, is your geometry well within the near and far clip planes (well within the camera's frustum?)
Answer by nadhimali · Jul 29, 2015 at 10:37 AM
make sure that the camera is allowed to see your object layer like this
if the camera can see the objects in your editor, make sure that your scene is added to your build window before sending to android.
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