Question by 
               ankitpsaraogi · Jun 01, 2020 at 09:54 AM · 
                unity 5networkingsocketstcptcpclient  
              
 
              I need simple scripts to send a message from one unity build to another build.
I need a simple code which would demonstrate sending a message, say "HI" to another unity exe build.
something of this sort:
---Application 1 at IP address 192.168.0.10:
 void sendMessage()
 {
       string Message = "Hi";
       //code to send message to 192.168.0.11 (ClientIP)
 
 }
 
               ---Application 2 at IP address 192.168.0.11:
 void Update()
 {
       //Check for messages
       if (received)
       {
             OnReceiveMessage(message);
       }
 
 }
 void OnReceiveMessage(string message)
 {
       string MessageReceived = message;
       Debug.Log(message);
 
 }
 
              
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