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Error importing fbx
I am getting the following error on importing .fbx file
"Time range (344319) for rotation curve(s) on node 'Jaw' on take 'Take 001' larger than maximum allowed (100000). These curves won't be imported. Check your file - it most likely has keys in far negative or positive timeline." I am using Unity 4.0 and .fbx file format is of 2011
Has anybody came across such error?
Same issue here...$$anonymous$$aya 2012 and Unity 4.0.1
Same error here...using Unity 4.0.1 and $$anonymous$$aya
How would a key or curve be invalid? I have the same problem but I don't know what to look for. Any help would be appreciated.
I had the exact same reaction. How is a curve wrong? I don't understand
Answer by kongfu_fighter · Mar 14, 2013 at 04:34 AM
check your source file in maya or 3dmax , on node "Jaw" see if It's frame are right? Maybe you have one invalid key in that curve.
Answer by fantix · Oct 09, 2013 at 10:17 AM
You need to delete the keys with Time=-17263123 for example by right-clicking on each key point and editing in the popup.