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               UDN_2f0abe75-257a-49c7-aaed-cdb8b48980dc · Sep 10, 2016 at 04:31 PM · 
                2d gamedrag-and-dropgrid based gamesnapping  
              
 
              Drag and Drop Problem
Hi there, I am wanting to make a grid based game, which allows the player to drag 2d squares around freely, and when released, it snaps to the nearest grid square.
As an addition to this, would anyone have a solution to how I would detect the presence of a sprite in a certain grid square, and then go on to trigger other functions?
Thanks, @Mavina
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