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Question by hoahluke · Dec 14, 2018 at 05:07 PM · shaderrenderingtreetrees

Speedtree top-down billboards in Unity 2018.3

On the release notes for Unity 2018.3, it's mentioned that Unity supports rendering of the SpeedTree top-down billboards, however I can't find a way to enable this in the editor.

Added support for top-down Billboards.

The SpeedTree billboard shader doesn't seem to have any options to enable the horizontal billboard and it doesn't seem to work by default.

I can see the top-down sprite rendered into the SpeedTree textures in the inspector (as they were before), but still see no way to enable them.

Has anybody been able to get this new feature working?

Thanks!

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