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Question by ShadowAngel · Nov 30, 2012 at 05:56 PM · backgroundstyle

How to set a background for style

My problem is thet i cant set noraml.background of my style with a script. I just get NullReferenceException.

Here what i have so far:

 private var UnitControl_skill_style_active : GUIStyle;
 function Start ()
 {
 var Button_Normal : Texture = Resources.Load("Battle Mode/Texture/GUI/Button_Normal");
 UnitControl_skill_style_active.normal.background = Button_Normal; // <--- NullReferenceException
 }
 
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avatar image BLOODragonGames · Nov 30, 2012 at 06:07 PM 1
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Can you be more clear on the question? "Background Style" is very vauge. Do you mean setting a background? Improting images? Background manipulation in reaction to something?

avatar image ShadowAngel · Nov 30, 2012 at 06:09 PM 0
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I need to set a normal/active background for my button on script startup.

I have all textures imported to Battle $$anonymous$$ode/Texture/GUI/

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Answer by ShadowAngel · Nov 30, 2012 at 06:26 PM

Found what was error. Unity cant process space char in folder names. I wonder why unity allows use of spaces in names if it cant process them =/

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