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Outline Text From TTF.
Hi!
Could anyone help me how to implement Outline Text from TTF?
I used outline Text from BMF like in EZ GUI, ex2D, ... But in other language, it's difficult and unpractical to make BMF from TTF to make outline text. I heard from somebody that you could use Shader but I am dark in that.
Could you tell me how can I implement it.
Please help.
Answer by LeakySink · Apr 03, 2012 at 06:13 PM
Has anybody found a better solution to this?
I have a truetype font (ttf) which I can extract to a bitmap, that's all good. But when I edit the bitmap there isn't enough space between each of the character to actually add a stroke (that's all I'm after).
I've tried countless applications to edit the font, create more white space but nothing has worked. Has anybody found a solution to this problem? The perfect result would be a white font with a black outline to make it easily readable on any background.
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