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Question by
JoelLB · Oct 10, 2019 at 03:22 PM ·
meshcharacterskinnedmeshrendererpose
Character Animation Pose Mesh,Animated Pose Mesh
Hi All, Is there a way to get a character's current animation pose as a mesh as it animates? I tried to use SkinnedRenderer however this only returns the character's mesh in a T-pose and does not return it being live updated with the current animation. Any help would be amazing! Thanks all
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