Question by
StarsideStudios · Oct 09, 2019 at 09:23 PM ·
texturelightinglightmapbaking
Lightmap/texture issue in build. Bake size too big?
Having a really weird issue and not sure how to fix. Only occurs in builds and when lighting is baked. File size for the lightmaps is quite large (around 3GB), but not sure how to fix it. Remove lights? Too many assets in scene? I tested deleting a lot of lights/assets so the bake size was 250MB's and everything looks fine. Suggestions? Thanks
texture-issue.jpg
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