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Help me to avoid the camera to discover the world boundary
I am following the Tanks! unity tutorial --> https://unity3d.com/es/learn/tutorials/s/tanks-tutorial
Inside the game, there is a part where the two tanks drive away from each other. So, the camera starts to get further and further away from the scene until you can watch the world boundary. I would like to prevent that, but I don't know how to do it. Is there anyone who can help me?
Thanks.
Godd day.
I didnt watch the tutorial, but i know how they are. And in the tutorial they show how to program that, so you should see how do dont do that :D
Good day,
Thanks for answering.
But... I have followed the majority of the tutorials and at any moment they say how to program a way to avoid the world boundary to appear when the two tanks are too far away from each other :(
Answer by QuantumRose · Jun 24, 2018 at 01:10 AM
Usually, you have to manually set the positions of your objects and your camera and of course the size of your world and background etc, and you have to try a few times to make that look good.